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Best Brawlers for Brawl Ball in Masters Rank

Top Brawl Ball picks in Masters, based on win rate, use rate, and meta score.

OverallGem GrabHeistBountyBrawl BallHot ZoneKnockout

Bronze rank iconSilver rank iconGold rank iconDiamond rank iconMythic rank iconLegendary rank iconMasters rank iconPro rank icon

Gini Coefficient: 0.74

The game is perfectly balanced when every use rate is equal, producing a Gini coefficient of 0.

Total Samples: 40,800

Total samples recorded for the selected category during the last 7 days.

# Brawler Win Rate % Use Rate % Meta Score
#1 57.9% 3.18% 7.4
#2 54.9% 4.25% 7.0
#3
Emz Icon Emz
56.3% 2.44% 6.8
#4 55.7% 2.07% 6.5
#5
Stu Icon Stu
51.6% 6.25% 6.4
#6 52.3% 2.91% 6.3
#7 51.2% 8.93% 6.3
#8 50.8% 8.11% 6.2
#9 50.6% 4.11% 6.1
#10 50.0% 5.20% 6.1
#11 50.4% 2.87% 5.9
#12 48.4% 4.72% 5.8
#13
Max Icon Max
48.2% 6.66% 5.8
#14 48.7% 2.52% 5.5
#15 47.4% 3.17% 5.5
#16
Meg Icon Meg
45.9% 4.79% 5.3
#17 51.8% 1.41% 5.1
#18 45.8% 2.41% 5.0
#19 47.9% 1.74% 4.9
#20 46.6% 1.96% 4.9
#21 52.9% 0.96% 4.4
#22 47.5% 1.24% 4.2
#23
Ash Icon Ash
56.7% 0.69% 4.0
#24 53.5% 0.78% 3.9
#25
Moe Icon Moe
47.6% 1.01% 3.8
#26 42.1% 1.31% 3.6
#27 53.1% 0.66% 3.5
#28 45.8% 0.94% 3.5
#29 58.5% 0.49% 3.3
#30
Lou Icon Lou
56.1% 0.55% 3.3
#31 51.3% 0.65% 3.3
#32 47.0% 0.69% 3.0
#33 44.4% 0.77% 3.0
#34 47.4% 0.56% 2.6
#35 36.7% 1.04% 2.6
#36 48.5% 0.49% 2.4
#37 54.7% 0.34% 2.2
#38 44.0% 0.51% 2.2
#39 56.5% 0.28% 2.0
#40 45.7% 0.42% 2.0
#41 67.1% 0.18% 1.7
#42 45.6% 0.33% 1.7
#43 43.0% 0.37% 1.6
#44 49.1% 0.26% 1.5
#45 54.9% 0.20% 1.4
#46 47.2% 0.26% 1.4
#47 56.2% 0.18% 1.3
#48 46.9% 0.24% 1.3
#49 58.3% 0.15% 1.2
#50 55.4% 0.16% 1.2
#51
Bea Icon Bea
57.6% 0.14% 1.1
#52 55.6% 0.13% 1.0
#53 54.4% 0.14% 1.0
#54 46.8% 0.19% 1.0
#55 35.9% 0.25% 0.9
#56 56.8% 0.09% 0.7
#57 55.3% 0.09% 0.7
#58 55.0% 0.10% 0.7
#59 40.3% 0.15% 0.7
#60
Gus Icon Gus
69.6% 0.06% 0.6
#61 52.9% 0.08% 0.6
#62 41.5% 0.13% 0.6
#63 51.9% 0.07% 0.5
#64 39.6% 0.12% 0.5
#65
Kit Icon Kit
35.8% 0.13% 0.5
#66 68.8% 0.04% 0.4
#67 57.9% 0.05% 0.4
#68 56.5% 0.06% 0.4
#69 52.0% 0.06% 0.4
#70 52.0% 0.06% 0.4
#71 50.0% 0.06% 0.4
#72 48.1% 0.07% 0.4
#73 46.2% 0.06% 0.4
#74
Bo Icon Bo
45.2% 0.08% 0.4
#75 43.3% 0.07% 0.4
#76 40.6% 0.08% 0.4
#77 53.3% 0.04% 0.3
#78 47.6% 0.05% 0.3
#79 39.3% 0.07% 0.3
#80 34.5% 0.07% 0.3
#81 55.6% 0.02% 0.2
#82 55.6% 0.02% 0.2
#83 41.2% 0.04% 0.2
#84 35.3% 0.04% 0.2
#85 34.6% 0.06% 0.2
#86 31.6% 0.05% 0.2
#87 30.4% 0.06% 0.2
#88 29.2% 0.06% 0.2
#89 26.5% 0.08% 0.2
#90 25.8% 0.08% 0.2
#91 25.0% 0.11% 0.2
#92
Eve Icon Eve
50.0% 0.01% 0.1
#93
R-T Icon R-T
50.0% 0.01% 0.1
#94 50.0% 0.01% 0.1
#95 33.3% 0.02% 0.1
#96 28.6% 0.03% 0.1
#97
Sam Icon Sam
22.2% 0.02% 0.0
#98 20.0% 0.01% 0.0
#99
Pam Icon Pam
0.0% 0.00% 0.0
#100 0.0% 0.01% 0.0
#101 0.0% 0.00% 0.0

Meta Summary

A plain-language overview of Brawl Ball in Masters Ranked, based on the current rolling seven-day data.

Best Overall Meta Score 7.4
Highest Win Rate
Gus icon Gus
69.6% win rate
Most Used 8.93% use rate
Least Used 0.00% use rate
Most Underrated Win #9 · Use #63

In Brawl Ball in Masters Ranked, Damian leads with a Meta Score of 7.4/10. Gus has the highest win rate at 69.6%, while Griff is the most used at 8.93%.

Leon is the most underrated brawler: it ranks #9 by win rate but only #63 by use rate. That gap suggests its results are stronger than its popularity.

Mandy is the least used at 0.00%. Low-use results are more volatile, so this does not automatically mean the pick is weak.

This view contains 40,800 recorded brawler appearances and has a Gini coefficient of 0.74, classified as Bad balance. Lower Gini values mean use is spread more evenly across the roster.

FAQ

Which picks are currently the best in Brawl Ball in Masters Ranked?

Damian, Rico, and Emz currently lead this table by Meta Score. Meta Score rewards strong win rates while requiring enough use to make the result more trustworthy.

How is Meta Score calculated?

For the selected view, each brawler's win rate and use rate are normalized against the highest values in the table. Win rate is weighted more strongly, while use rate passes through a saturating confidence factor: very low-use picks are penalized, but extra popularity quickly provides diminishing benefit. The combined result is normalized to a 0–10 score, capped at 10, and rounded to one decimal place.

How are Win Rate and Use Rate calculated?

Win Rate is a brawler's recorded wins divided by its recorded uses. Use Rate is that brawler's uses divided by all brawler appearances in the selected mode, category, and—when applicable—Ranked tier.

How is the most underrated pick identified?

We compare each brawler's win-rate rank with its use-rate rank. A pick is an underrated candidate when its win-rate position is substantially better than its popularity position, its win rate is above the view's weighted average, and it has at least 25 estimated appearances. This is a discovery signal, not a guarantee that the pick is best for every map or matchup.

What does the Gini coefficient mean?

The Gini coefficient measures how concentrated brawler usage is. A value of 0 means every brawler has an equal use rate. Higher values mean play is concentrated among fewer picks, which signals a less evenly distributed meta.

How recent is the data?

The backend collects profile battle data every two minutes, publishes aggregated meta tables daily, and removes statistics older than seven days. Total Samples counts brawler appearances, not unique players or matches.

How are Ranked tiers grouped?

Ranked data groups ranks 1–3 as Bronze, 4–6 as Silver, 7–9 as Gold, 10–12 as Diamond, 13–15 as Mythic, 16–18 as Legendary, 19–21 as Masters, and rank 22 as Pro.

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